3scene.com is a collection of 3D tools for the web. Shader Journal is the first tool built on this platform. Shader Journal allows you to test out a collection of glsl shaders on different geometries. It is a lot of fun to look at and a useful tool when developing new shaders.
The Study of Shaders with React Three Fiber - Maxime Heckel's Blog
A complete guide on how to use shaders with React Three Fiber, work with uniforms and varyings, and build dynamic, interactive and composable materials with them through 8 unique 3D scenes.
Refraction, dispersion, and other shader light effects - Maxime Heckel's Blog
A guide on how to reproduce a chromatic dispersion effect for your React Three Fiber and shader projects with FBO, refraction, chromatic aberration, specular, and other tricks through 9 interactive code playgrounds.
Shining a light on Caustics with Shaders and React Three Fiber - Maxime Heckel's Blog
A step-by-step guide on how to build a caustic light effect for your React Three Fiber project using shaders, render targets, normal maps, and custom materials.